This quick tutorial will help you create realistic water for your 3DS Max scenes. You’re going to use mental ray’s Arch& Design material. The trick to water and the A&D material in general is in the details so this is what we’ll be discussing here.
Tag: map (2 entries)
An easy-to-follow, beginner oriented, tutorial that will help you assign multiple, distinct materials to a single object. This can prove to be useful when dealing with large objects, that feature multiple sub-elements. During the course of this article you’ll learn to use the Material ID counter and the Multi/Sub-object material. You’ll be using this technique and the Material ID counter all throughout your 3D career so learn them well.


Autodesk 3DS Max
Adobe Photoshop


