This step-by-step tutorial will walk you through UVW Unwrapping a hard-edged object using 3DS Max’s inbuilt tools. You’ll learn about overlapped and flipped UVs and some basic UV stitching techniques. UVW Unwrapping is not difficult at all. It is however, a time consuming and tedious task.
Tag: 3D (26 entries)
This 3DS Max tutorial will help you create realistic, volumetric, clouds using a Particle Flow Source (PF Source), a procedural opacity map and a 3D object. The technique is for intermediate Max users but the tutorial can be followed by beginners just as well. We’ve also attached the scene file so you can examine our results.
This tutorial will walk you through some very basic, 3DS Max box-modeling techniques. We recommend it for people just getting started with 3DS Max. You’ll be creating a pile of 3D books.
This is an introductory FumeFx tutorial in which you’ll be creating a realistic looking fireball. Fireballs are good starting points because you have to go through most of FumeFx ‘s settings to get good results. This tutorial doesn’t skip any steps and goes to great lengths to explain every value you change.
This quick tip will help you add a pop-up note that will appear whenever your .max file is opened. A great way to embed your personal messages or copyright notices.
This tutorial will hold your hand while you create your first organic, gooey texture. The technique might seem complicated at first but it’s actually easy-to-follow. The finished texture can be used with the Scanline, Mental Ray or V-ray renderer.
A realistic 3D model of a Subaru Impreza S2000 rally car. Completely textured; Just drag and drop into your scene.


Autodesk 3DS Max
Adobe Photoshop


