Volumetric Light Effects in 3DS Max

Feedback – Open Beta – Round II

Feedback - Closed Beta - Round I

Hey guys, welcome to our first round of closed beta tests. We're very excited about our up-coming launch and we'd love to hear any kind of constructive feedback from you. It would be absolutely rat-l...

Realistic Grass using the Hair and Fur modifier

Realistic Grass Tutorial

During the course of this tutorial you will learn the various options of the Hair and Fur Modifier (WSM). The grass you'll create will look great from a distance and more than decent in those highly c...

Mental Ray Caustics 101

Mental Ray Caustics

This tutorial will help you master the art of caustics in just a couple of easy-to-follow steps. In essence a caustic network is the projection of reflected or refracted light rays passing through a t...

Using HDR Images for Reflections

thumb-hdri

This is a basic Mental Ray tutorial in which you’ll learn to create shiny/ reflective objects and how to use HDR images (high dynamic range). You’ll also learn to manipulate basic scene environme...

Old Rock Procedural Texture in 3DS Max

Rock Procedural Texture Tutorial

In this quick tutorial you’ll learn how to create a realistic rock texture and apply it to a low-poly model. The texture you'll create is completely procedural and requires nothing more than 3DS Max...